4th entry in the "5 games in 5 weeks" challenge.

I wasn't sure what to do this week, and I was a bit ambitious after the last weeks project. I ended up over scoping, and had to come up with gameplay in a week. My original idea was a game where you fight enemies in space with bullets like asteroids, and on level you fight with a melee attack. But here we are, I am not happy with it. But a playable loop is better than just mechanics.

About the game:

You are an space ninja who got caught in a abandoned containment zone. It was used for research. Power the door by collecting all the crystal scattered around. 

[Controls] 

[Platformer]

Left / Right -> Move

Z -> Jump

[Ship]

Left / Right -> Turn

 Up -> Thrust

[Credits]

Platformer code & character sprites: Nerdy Teacher

Room sprites: Slynerd (Space Run and Gun tutorial)

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